Normal mapping

Results: 72



#Item
21Algebraic structures / Boolean algebra / E-function / Number theory / Algebraic normal form / Degree of a continuous mapping / Field / Abstract algebra / Mathematics / Algebra

On the Boolean functions With Maximum Possible Algebraic Immunity : Construction and A Lower Bound of the Count Abstract. This paper gives a construction method which can get a large class of Boolean functions with maxim

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Source URL: eprint.iacr.org

Language: English - Date: 2006-04-07 22:30:07
22RNA / Molecular biology / Genetic mapping / CRISPR / Genome engineering / Zinc finger nuclease / Guide RNA / Non-coding RNA / DNA / Biology / Genetics / Genomics

Report fluorescent. Homologous recombination (HR) using an appropriate repair donor can restore the normal GFP sequence, enabling us to quantify the resulting GFP+ cells by flow activated cell sorting (FACS). To test the

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Source URL: arep.med.harvard.edu

Language: English - Date: 2013-01-04 11:15:13
23Algebraic topology / Degree of a continuous mapping / Differential topology / Algebraic normal form / Fourier analysis / Functions and mappings / Dirac delta function / Mathematical analysis / Mathematics / Abstract algebra

Microsoft Word - English-Final.doc

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Source URL: eprint.iacr.org

Language: English - Date: 2007-11-30 22:02:07
24Reflection mapping / Precomputed Radiance Transfer / Lighting / Texture mapping / Virtual world / Normal mapping / 3D computer graphics / Computer graphics / Rendering

Grabbing Real Light - Toward Virtual Presence Pascal Gautron∗ Jean-Eudes Marvie† Technicolor Research & Innovation

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Source URL: jmarvie.free.fr

Language: English - Date: 2011-12-05 13:59:17
25Shading / Visual effects / Texture mapping / Normal mapping / Computer representation of surfaces / Non-uniform rational B-spline / 3D modeling / Vertex / Polygon mesh / Computer graphics / 3D computer graphics / Virtual reality

Efficient NURBS Rendering using View-Dependent LOD and Normal Maps Michael Guthe Reinhard Klein

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Source URL: wscg.zcu.cz

Language: English - Date: 2002-12-12 04:39:48
26Rendering / Cel-shaded animation / Non-photorealistic rendering / Computer animation / Normal mapping / Specular highlight / Computer graphics lighting / Radiosity / Shader / Computer graphics / Shading / 3D computer graphics

Illustrative Rendering in Team Fortress 2 Jason Mitchell∗ Valve Moby Francke† Valve

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Source URL: valvesoftware.com

Language: English - Date: 2010-04-09 16:32:18
27Normal mapping / Displacement mapping / Vertex / Polygon mesh / 3D modeling / Texture mapping / Rendering / PLY / Additive Manufacturing File Format / 3D computer graphics / Computer graphics / Computing

Appearance-Preserving Simplification Jonathan Cohen Marc Olano Dinesh Manocha

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Source URL: www.cs.unc.edu

Language: English - Date: 1998-06-23 15:05:26
28Bump mapping / Normal mapping / Rendering / Computing / Bump / Texture mapping / Virtual reality / 3D computer graphics

[removed]Pattern Studio tutorial Seamless Mosaic Pattern Served with perfectly cooked Bump and Normal Maps

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Source URL: mediachance.com

Language: English - Date: 2010-06-08 11:00:36
29Curves / Euclidean plane geometry / Medial axis / Vertex / 3D modeling / Polygon / Area / Normal / Geometry / 3D computer graphics / Surfaces

Surface Completion of an Irregular Boundary Curve Using a Concentric Mapping William Martin and Elaine Cohen Abstract. It is frequently necessary to complete the design of a surface from a specification of its boundary.

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Source URL: www.cs.utah.edu

Language: English - Date: 2003-03-06 20:05:27
30Mathematical analysis / Computer graphics / 3D computer graphics / Normal mapping / Texture mapping / Structured light / Photometric stereo / Gradient / Shading / Imaging / Virtual reality / Vector calculus

A High-Resolution Geometry Capture System for Facial Performance Wan-Chun Ma Andrew Jones Tim Hawkins

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Source URL: gl.ict.usc.edu

Language: English - Date: 2008-10-08 19:25:44
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